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Joined 2 years ago
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Cake day: June 14th, 2023

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  • To try to answer, succinctly (which I’m bad at): looking backward is easier than looking forward. What I mean by that is since you didn’t get into the series until 3, it makes sense that you wouldn’t have a problem with 3 and 4, since it’s harder to see what the series could have been…as pretentious as that sounds.

    Where much of the hate comes from (and I think a lot of it is overblown - I’m not trying to justify the behavior of the maniacs out there) is that the overarching progression of the series feels reset. Fallout 1 -> Fallout 2 showed a progression in a *post-*post-apocalyptic world, with society advancing again, to some degree. Shady Sands grew between 1 and 2, and was the foundation of the NCR.

    So Fallout 3 at the time was IMHO a disappointment because the setting felt more generic, and like they were just playing the greatest hits from 1 and 2. I get the arguments that the setting in-universe was hit harder, but it still felt weird that it was post-apocalpytic instead of post-post-apocalyptic.

    One reason (as always, IMHO) that New Vegas was so popular is that it continued to build on 1 and 2. We saw the NCR had continued to grow, other factions rise in importance, and generally felt less like the bombs had dropped the year prior. It’s what a lot of folks hoped Fallout 3 would be, in that sense. That’s my own biased view though, so take it with a grain of salt - there’s folks who want more humor, only isometric, more complex and branching storylines, etc.



  • Half-Life: Alyx is mostly what I hoped we’d get from HL3, inasmuch as it hits your points a & b for sure, and IMHO c (though I know that’s not agreed on by everyone). It had great action and expository setpieces (avoiding spoilers), and the (albeit relatively simple) puzzles definitely added something to Half-Life that really worked for me.

    Unfortunately it didn’t solve all VR issues (melee being an obvious one), and not least of which the cost. I played it on a cheap (~$100), janky old WMR headset, but not everyone can do that without vomiting, so a great PC and good headset are a hefty price, which is probably the biggest hurdle for a full-scale 3 in VR. Especially considering there just aren’t many other games worth making that investment in, IMHO. I played the hell out of Alyx, a little of a few other games…but Alyx was the pinnacle of what VR could do for me.







  • FRIENDLY NOTE: I don’t mean this to sound combative, I just want to offer a different (more optimistic) perspective.

    What’s missing here is the central conceit of Trek: that humanity grew up. We could have a utopia now if people would just stop being greedy little shits, and decided to embrace empathy and forgiveness. There’s nothing stopping every single person in a modern conflict from dropping their weapons, but we still want vengeance and punishment. and I’m not saying I’m above that: someone kills someone I love, and I’m going to want blood. On paper I’m against capital punishment, but I know if I was faced with a war on my doorstep, bombs being dropped, my morals may not hold.

    In Star Trek, they had WW3/the Eugenics Wars, and after that…humanity finally had enough. Never again, but for all the ills of humanity, in a way.

    So very few people in the Trek world would actually complain about working a shit detail, because they’re in it for the greater good. We saw in TNG episodes that randos from the 20th century could just waltz around the ship at their leisure, and how lax security is…because people just generally behaved well. Humanity really did bind themselves to a stronger social contract, if that’s the right term.

    As for needing ships: there seem to be plenty of civilian ships out there, from trading and light exploration to proper science vessels. Not all Starfleet, though the shows have focused on them. So I can only imagine there’s plenty of opportunity for non-Starfleet folks to get out there.

    Granted, DS9 pushed back on all this a little, as the Maquis are comprised of a lot of Federation members that went feral/colonial and don’t hold themselves to the Federation ideals that seem to keep the rest of humanity and others acting in good faith at almost all times. Likewise still plenty of BadMirals out there, and they do show the Tom Paris-es of the world in some kind of prison, so it’s not all roses, and could definitely be spun as drops of dystopia in a utopia, but we’re also told (and have no reason to doubt) that it’s all well-above board, humane, and focused on rehabilitation instead of punishment.

    Also, all that said, I do wish it wasn’t so hierarchical, but that’s my anarchist streak flaring up.



  • I had an enormous reply essentially “yes-and’ing” your reply (I agree with it, but wanted to add a “but” in a few places), but…into the ether it went. I’ll listen to that podcast mini series.

    One thing I wanted to add is that I grew up in Atlanta, so I agree that plenty of folks should leave NYC and LA. However, there’s plenty of folks there necessary for the city to function, and I think that legislation is probably the only viable way that things will change for them, since lower-income folks are just being squeezed from all directions, given how much of a commodity real estate has gotten since the last big housing bubble burst.

    Again though, I’m not an economist, so my ideas are certainly not immediately viable, and I agree there’s little chance of “solving” most of this under the best of circumstances. I just think there’s too much greed, especially related to housing, that can be improved. We’re a rich enough nation that we can do better. Also I just wanted to be sure to give your nice comment a thoughtful reply, because the internet is too toxic in general, and we need to try to make it otherwise. Have a nice end of the year


  • GoodbyeBlueMonday@startrek.websitetoMemes@lemmy.mlRent is Robbery
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    2 years ago

    Because plenty of folks would have a solid down payment, or better credit score, if rent wasn’t so damn high. Likewise affordable rent would make it easier for folks to move to places where they could get the type of stable job necessary for a mortgage, etc. It’s not the only reason folks don’t have the economic resources at hand, but it’s usually the biggest expense in ones budget, no?

    Greedy landlords are the problem, imho, and unfortunately every landlord except exactly one I’ve rented from (out of about ten in total) have been greedy assholes.

    As for a fix: housing is a right, imho. I’m not an economist so anything I offer will be full of holes, but some way of securing that people have stable, safe, comfortable housing is essential. Making sure people can’t exploit the need for shelter is a big component of whatever fix we need.



  • Reminds me of what Warren Zevon had to say about rich people problems, off Preludes. It came out a few years after his death, and the back half of the album has snippets from some radio interview(s?) he did. Neat musings by a complex dude: he was creative genius in a lot of ways, and a titanic asshole in a lot of other ways (he asked his ex-wife to write his biography, and to not go easy on him - alcoholism, violence, absentee parenting…it’s all there).

    Anyway, that’s a preface for the folks who don’t know about him: he probably could have been a bigger financial success had he not been a disaster of a human, but maybe his dirty life and times gave him enough material to feed his creativity…who knows.

    WZ: I was real lucky, because I always had some kind of work that came along - at the last minute, anyway.

    I was always able to make some kind of living as a musician

    I also never really got rich, and that might have been lucky too, ya know?

    Interviewer: in what way?

    WZ: Well, because the less time you spend with the issues of being rich

    they’re like the issues of being famous

    they’re not real issues

    so they’re not real life.

    Interviewer: And it leaves more time to be creative?

    WZ: There’s more of an exchange - a human exchange of ideas and feelings to be had on the bus stop than over the phone with your accountant, and if you’re rich you spend a lot of time on the phone with your accountant. it’s necessary, I believe.

    I know I’m happy and that means I must be lucky. That I know.

    EDIT: this is not to say I wouldn’t be grateful for more money, myself, but I chose the life of a biologist - in ecology and evolution, no less. I’m happy to make a living, and it’s always a little shocking to see folks make double/triple what I do and say it’s “not much these days”. Those of us scraping by have a wildly different perspective, and I’d love to give folks a tour of what it looks like long-term.





  • What kind of legislation, though? Loot boxes seem like an easy one to write: gambling is illegal already in a lot of places. When it’s just exploitative greed, I’m not sure how it’s technically so different from charging exorbitant rates for swag at a baseball game or something. Or charging a few thousand bucks for a purse at some high-end fashion retailer.

    To be clear: I loathe the FOMO trends in game development, overpriced skins, micro/macro-transactions, and all the “credit/XP boosters” type bullshit. Turning money into ingame currencies to obfuscate actual prices, the general design of games frontloading fun and then squeezing dollars out of you to feel that same high again…I’m just skeptical that there’s anything to do about it from a legal perspective that doesn’t apply to most of the rest of the capitalist enterprises out there. Please though, I want to be wrong about this, so any examples of how to curb some of these excesses would be great.