

I get where you are coming from, but this event is pretty much entirely the fault of Crowdstrike and the countless organizations that trusted them. It’s definitely a show of how massive outages are more likely when things are overly centralized and proprietary, and managed by big, shitty, profit driven organizations. Since crowdstrike operates in kernel space, it doesn’t matter which operating system it’s on, it can break it if it does something stupid. In fact they managed to break some redhat machines not too long ago, and some Debian machines not long before that. It’s just the impact wasn’t as far reaching as this recent utter fuckup, just because fewer critical machines were affected, so we didn’t hear about those smaller fuckups in the news.
Satisfactory is a fairly good example of it (and also a game I am obsessed with). Games differentiate areas with biomes often, but the position of biomes often follows no climate logic. Having a rainforest and high desert and boreal forest, each maybe 1km x 1km within a 5x5 km area, with stark borders between them would be utterly bizarre on earth. Satisfactory does it’s part to hide this by having such a maze like layout, broken up by the steep karst landscape, with no clear line of sight across the whole map most of the time, but a lot of games just let that be something we suspend our disbelief for in order to have more variety in the game. Satisfactory also can do some hand waving of it through the implication that it’s some sort of alien garden world as well, and might be ecologically influenced by an entity which may be pursuing variety (that said I haven’t gathered all the mercer spheres, that’s just the vibe I get fairly early in the game). The bizarreness is reduced by not having a taiga or frozen desert in that same 5km x 5km region, something some games will include so they can have a snowy place as well.