

Yeah. I’m not sure that this has changed much.
I suspect that was a large part of what drove the excitement for something like Valve’s Proton. It was supposed to make it easier for studios to make games available across platforms, because they would. “just work” without having to put special effort in.
This sounds like the same sort of “We found out that the cost is not actually 0, and we want out. We can’t say that though, so it’s your fault”





I believe it’s tied to the ides of the restless dead.
The spirit should move on after death, but some spirits get stuck between worlds. Often it’s related to the circumstances of their death. Maybe they had unfinished business, they died a particularly grousom death, or they were denied a proper burrial.