

I don’t think many people are expecting a GTA or BG3 amount of content. Yea those are outliers. The problem arises when your game is the same or greater in price as those. Your game better be one hell of a unique experience if you expect people to be satisfied with that price point.
The price point most definitely isn’t static. Before we get into actual price points there’s DLC and whether or not that’s free or how it’s priced. But for actual games there’s an $80 price point, a $70 one, and a $60 one if you want to cherry pick and only discuss “console” games. There’s still plenty of games releasing at $40 or even $20 and those are *also released on consoles but likely don’t get physical releases. Don’t act like these companies don’t have leeway to set their own prices for what they produce.