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Joined 1 year ago
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Cake day: May 1st, 2024

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  • Yes, it is a flaw. Because those “smaller things” are little more than virtual fidget spinners.

    They offer a few fleeting moments of novelty and thats pretty much it. They have little to no relevance to the gameplay loop or are opposed to the gameplay loop.

    I can “build” a settlement that does next to nothing and I can’t even design it the way I want.

    I can build a base that is practically lifeless, but I have to be carefull because terrain will respawn. Or base foundations float on top of terrain.

    And all the things I can build I’m lucky if theres 3 different skins I can choose from to try and make something “my own”.

    And then of course lets not forget about the near literal mile wide inch deep the games oceans are. Heres a submersible. We will force you to use it for a couple missions and then theres no real need or point to it. All the oceans are the same shallow boring experience.

    Here im being slightly facetious but only slightly :

    You’ve seen one ice planet? Guess what - you’ve seen them all.

    One glitch planet- you guessed it youve seen them all.

    Tropical planet - oh look this ones sky is a different color, but still the exact same type of tree as that other tropical planet 40k lightyears away.